psa: do not rush people that manage ask blogs, rp blogs, and etc. The manager of the blog has EVERY RIGHT to not answer your asks or threads right away or at all if they want and have every right to go at their own pace. It’s their blog, not yours. Stop rushing them.
That is pretty sexy hair.
John Mulaney | The Salt & Pepper Diner
THE BEST JOKE IN EXISTENCE
GOD I JUST TOLD SOMEONE ABOUT THIS STORY
This is one of the best pieces of comedy that I have ever had the pleasure of witnessing. I love this. I have been looking for this online for awhile.
This is my favorite story ever and I will reblog it every time I see it.
hay cozin! Your question is pretty vague, so I’m gonna assume you’re talking about drawing a figure in perspective.
There are many many excellent tutorials on the internet about the basics of perspective, and it can get very technical very fast. So when it comes to applying those principles to your drawing, keep these things in mind:
1. Decide what sort of “shot” you want for your art piece. There’s only 3 options!
The level shot also doubles as an extreme upshot or downshot. (Looking straight up or straight down at something.)
Make it easy on yourself and keep the vanishing point inside the canvas - it creates a deeper space, and makes it easier to stack multiple objects in frame. (The vanishing point falls slightly above the horizon, because of Earth’s curvature. But for simple figure drawing it doesn’t even matter. You can place it on the horizon line.)
If you need them, you can add additional guides.
So now you have your setup, and with the help of any basic tutorial you can place a cube shape into the scene.
Easy peasy. BUT. For the purposes of drawing a figure, it’s more helpful to use a cylinder - cause most of the human body can be simplified into cylinder shapes. And here is where your best friend comes in:
2. Use wrapping lines to define the volume of a shape:
In a downshot most of the wrapping lines will bow downward, in an upshot they’ll arch upward. In a level shot, they’ll arch up above the horizon line, and down below the horizon line. Totes easy.
And so then you place the figure into your scene, and stack the shapes of the body according to perspective. Use as many wrapping lines (also known as contour lines) as you need to help you really see the form in 3D.
Hope this helps. :)
El Tigre + OP
Miracle City: A spicy cesspool of crime and villainy. This is the story of Manny Rivera, better known as El Tigre! Son of the legendary hero, White Pantera! Grandson of the evil super villain, Puma Loco!
Tuesday Tips - EYES!
Eyes are what convey most of someone’s expression. Body language is important, but “eyes don’t lie”. There’s a reason why someone who’s lying will generally try to avoid eye contact. We are biologically set-up to “read” someone’s inner feelings by looking at their eyes.
In storyboarding, if I’m in a real hurry to make a sequence “read” better, I will try to hit the eyes and facial expression as best as I can before anything else, especially if it’s an emotional scene.
Have a great Tuesday, everyone!